Sun Arcana - Tap into the power of the sun to Heal allies and scorch the undead
Rank One - Use Neophyte level Arcana
Rank Two - Use Adroit level Arcana
Rank Three - Use Magnus level Arcana
Rank Four - Use Divine level Arcana
Rank Five - Use Legendary level Arcana
Moon Arcana - Tap into the power of the moon to deal damage and inflict debilitating status effects
Rank One - Use Neophyte level Arcana
Rank Two - Use Adroit level Arcana
Rank Three - Use Magnus level Arcana
Rank Four - Use Divine level Arcana
Rank Five - Use Legendary level Arcana
Armament - Wield melee weapons more effectively
Rank One - Roll one hit dice
Rank Two - Roll two hit dice
Rank Three - Roll three hit dice
Rank Four - Roll four hit dice
Rank Five - Roll five hit dice
Dominion - Dominate creatures and monsters, turning them in to allies
Rank One - Dominate Class E (Class D with Rank One Lore) monsters
Rank Two - Dominate Class D (Class C with Rank Two Lore) monsters
Rank Three - Dominate Class C (Class B with Rank Three Lore) monsters
Rank Four - Dominate Class B (Class A with Rank Four Lore) monsters
Rank Five - Dominate Class A (Class S with Rank Five Lore) monsters
Marksmanship - Wield bows more effectively
Rank One - Roll one hit dice
Rank Two - Roll two hit dice
Rank Three - Roll three hit dice
Rank Four - Roll four hit dice
Rank Five - Roll five hit dice
Necromancy - Tap into the power of the goddess of Death herself and reanimate creatures and monsters
Rank One - Raise Class E (Class D with Rank One Lore) monsters
Rank Two - Raise Class D (Class C with Rank Two Lore) monsters
Rank Three - Raise Class C (Class B with Rank Three Lore) monsters
Rank Four - Raise Class B (Class A with Rank Four Lore) monsters
Rank Five - Raise Class A (Class S with Rank Five Lore) monsters
Ordnance - Become an immovable mountain, using shields to soak up and deal damage
Rank One - Wear Fur and Iron armor
Rank Two - Wear Leather and Steel armor
Rank Three - Wear Mithril and Gilded armor
Rank Four - Wear Mystic and Divine armor
Rank Five - Wear Legendary armor
Rogue - Pick locks, steal items, and strike from the shadows
Rank One - Very Easy Locks, one steal die
Rank Two - Easy Locks, two steal die
Rank Three - Average Locks, three steal die
Rank Four - Hard Locks, four steal die
Rank Five - Very Hard Locks, five steal die
Simulacra - Use the powers of enemies against them
Rank One - Echo Class E (Class D with Rank One Lore) monsters
Rank Two - Echo Class D (Class C with Rank Two Lore) monsters
Rank Three - Echo Class C (Class B with Rank Three Lore) monsters
Rank Four - Echo Class B (Class A with Rank Four Lore) monsters
Rank Five - Echo Class A (Class S with Rank Five Lore) monsters
Summoning - Reach deep into the Void and pull out the denizens from within
Rank One - Call upon Echelon Five Summons
Rank Two - Call upon Echelon Four Summons
Rank Three - Call upon Echelon Thee Summons
Rank Four - Call upon Echelon Two Summons
Rank Five - Call upon Echelon One Summons
Apothecary - Find and use plants and herbs to mix potions and poisons
Rank One - Create Neophyte level elixirs
Rank Two - Create Adroit level elixirs
Rank Three - Create Magnus level elixirs
Rank Four - Create Divine level elixirs
Rank Five - Create Legendary level elixirs
Archaeology - Discover hidden locations
Rank One - Find Lost Ruins
Rank Two - Find Forgotten Ruins
Rank Three - Find Ancient Ruins
Rank Four - Find Legendary Ruins
Rank Five - Find Mythical Ruins
Culinary - Use raw materials to fashion edibles items to restore Health and provide bonuses
Rank One - Create Neophyte level recipes
Rank Two - Create Adroit level recipes
Rank Three - Create Magnus level recipes
Rank Four - Create Divine level recipes
Rank Five - Create Legendary level recipes
Craftsmanship - Use raw materials to fashion garments and jewelry
Rank One - Create Cloth Armor and craft wooden jewelry
Rank Two - Create Fur Armor and craft stone jewelry
Rank Three - Create Leather Armor and craft copper jewelry
Rank Four - Create Mithril Armor and craft silver jewelry
Rank Five - Create Mystic and craft gold jewelry
Exploration - Discover hidden items
Rank One - Discover Lost Treasure
Rank Two - Discover Forgotten Treasure
Rank Three - Discover Ancient Treasure
Rank Four - Discover Legendary Treasure
Rank Five - Discover Mythical Treasure
Fishing - Acquire raw materials
Rank One - Find Very Small fish
Rank Two - Find Small fish
Rank Three - Find Medium fish
Rank Four - Find Large fish
Rank Five - Find Very Large fish
Hunter - Track down and eliminate fearsome enemies, more powerful than the common ilk
Rank One - Recognize Class E (Class D with Rank One Lore) bounties
Rank Two - Recognize Class D (Class C with Rank Two Lore) bounties
Rank Three - Recognize Class C (Class B with Rank Three Lore) bounties
Rank Four - Recognize Class B (Class A with Rank Four Lore) bounties
Rank Five - Recognize Class A (Class S with Rank Five Lore) bounties
Lore - Learn about enemies, allowing for more strategic battles and potentially better loot
Rank One - Roll one information die; increase Class by one for certain skills
Rank Two - Roll two information dice; increase Class by one for certain skills
Rank Three - Roll three information dice; increase Class by one for certain skills
Rank Four - Roll four information dice; increase Class by one for certain skills
Rank Five - Roll five information dice; increase Class by one for certain skills
Metallurgy - Use raw materials to fashion weapons and armor
Rank One - Create Iron weapons and armor
Rank Two - Create Steel weapons and armor
Rank Three - Create Gilded weapons and armor
Rank Four - Create Kermes weapons and armor
Rank Five - Create Divine weapons and armor
Mining - Acquire raw materials
Rank One - Mine for Iron and Stone
Rank Two - Mine for Copper and Coal
Rank Three - Mine for Silver and gemstones
Rank Four - Mine for Kermes and Gold
Rank Five - Mine for Divine Ore
Soul Forging - Imbue wearable and wielded items with a variety of enchantments
Rank One - Imbue an item with a single effect
Rank Two - Imbue an item with up to two effects
Rank Three - Imbue an item with up to three effects
Rank Four - Imbue an item with up to four effects
Rank Five - Imbue an item with up to five effects
Tracking - Locate and identify lairs
Rank One - Locate and identify lairs belonging to Class E (Class D with Rank One Lore) monsters
Rank Two - Locate and identify lairs belonging to Class D (Class C with Rank Two Lore) monsters
Rank Three - Locate and identify lairs belonging to Class C (Class B with Rank Three Lore) monsters
Rank Four - Locate and identify lairs belonging to Class B (Class A with Rank Four Lore) monsters
Rank Five - Locate and identify lairs belonging to Class A (Class S with Rank Five Lore) monsters